#ifndef _SCENE_CONFIG_H_
#define _SCENE_CONFIG_H_

#include "stdint.h"

typedef struct VideoConfig
{
    uint8_t isVideoVaild_;
    char videoPath_[64];
} VideoConfig;

typedef struct Config
{
    VideoConfig video_;
    char ituXmlFilePath_[64];
    char ituFontFilePath_[64];
} Config;

extern Config g_theSceneConfig;
extern void InitConfig();

#endif